The Legacy Kollection of Mortal Kombat: An Almost Perfect Triumph for the Combat Series Franchise
The Mortal Kombat series retains its share of secrets and the capacity to surprise, well past its 30th anniversary after its first appearance in gaming halls. A new collection covering the franchise's earliest days, comprising four arcade games, various home ports, and derivative games, is more than only a accurately simulated collection of iconic titles including less celebrated releases — it's also a detailed chronicle about the creation of the legendary series.
As a dedicated devotee of the franchise who has paid close attention its origins and transformation, there was plenty new for me to learn and appreciate about the series.
What Defines the Legacy Collection
Mortal Kombat: Legacy Kollection similar to other vintage game anthologies from the creators at Digital Eclipse, part historical documentation, portion interactive museum. This compilation features simulated releases of the pioneering arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, including television and mobile versions of some of those games. This compilation also features the series' ventures at spin-off titles, like action-oriented titles Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — two of the franchise's least successful installments.
The Legacy Kollection consequently doesn't represent a “best of” collection, but a study of the series' formative period, when the creators at Midway and franchise originators the visionary developers were determining how to create a combat title, produced using film material of real actors, on the fly. Viewing the historical footage — which includes vintage recordings, new interviews, and digital copies of vintage posters, graphic novels, and even interoffice faxes — it's astonishing to observe how the franchise evolved from simple starts to a worldwide phenomenon. It's genuinely amazing to watch a handful of early video game creators, developing without clear direction or supervision, channel their pop-culture interests into creating a legendary video game series.
Historical Section
The historical documentation of Mortal Kombat: Legacy Kollection charts the rise of the fighting series and the developers' professional journeys at the now-defunct Midway. It further illustrates how those same creators contended with how to consistently surpass their achievements, experiencing considerable demand to replicate their success. It represents an intriguing historical record composed of VHS tapes and film-based pictures and manual drawings, which reveal the self-made character of the franchise's production method and how oral tradition helped disseminate its secrets and undisclosed elements of the series in its golden era in coin-op establishments. Delivered in easily digestible portions, it's an eminently watchable collection of mini-documentaries that includes titles, illustrated stories, cinematic adaptations and including the humorous real-world tour. It also includes some unused moves and character sprites among its cutting-room-floor content.
Interactive Gaming
Placed within the quintet of documentary episodes' progression are opportunities to engage with the games themselves. At various points, users can directly access a combat game session or a home system version to revisit its gameplay and artistic style, emulated nearly perfectly on modern hardware.
I allocated the majority of my time engaging with the vintage coin-op games, particularly Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Numerous titles here remain enjoyable, notably with one-on-one local play. But playing against the artificial intelligence fighters in these releases is a reminder of how crude and unjust the programming was in early Mortal Kombat games. CPU-controlled opponents blatantly cheat to win or are alternatively incredibly stupid. Without having someone to play against — internet multiplayer exists in most titles in the collection, but too light on features — you'll be missing out.
Technical Presentation
The twenty-three accessible Mortal Kombat titles in the anthology, a combination of coin-op, home system, and portable titles, are faithfully recreated, though I detected a couple minor issues — mainly control latency and intermittent errors, particularly in Mortal Kombat 4. Even though the releases are mostly shown in their original form, developer Digital Eclipse has added several intelligent user experience improvements and graphical adjustment settings. As an illustration, players have the option to reveal combatant-unique actions during gameplay and select to activate endless periods to perform a Fatality. Additionally available are settings for unlocking secret characters, removing the requirement to complete complicated methods to unlock them.
Visually, the games can be enjoyed with multiple visual enhancements and presentation styles. Mortal Kombat: Legacy Kollection includes remarkably accurate effects that reproduce the CRT monitors of coin-op establishments or domestic TVs, or the monochrome green display of a Nintendo handheld. A notably appreciated element is the choice to enable coin-op-inspired frames encircling the display, with the specific combat game you're playing accurately and softly reflecting against the faux black plastic borders. It's quite aesthetically pleasing.
Additional Features
There are plenty of nice touches beyond the historical footage and recreated vintage titles, featuring an audio component that enables players to reexperience the tunes of various Mortal Kombat games without the din of fighters brutally eliminating opponents. There are also fighter biographies that contain backgrounds and the various bits of lore displayed via the idle displays of gaming hall releases and conclusions.
Lost Media Recovery
One of the biggest highlights for committed franchise followers is the ability to access a piece of "lost media" in the format of Ultimate Mortal Kombat 3 Wavenet Edition. This particular edition, a moderately improved edition of Ultimate Mortal Kombat 3, was an early attempt by Midway at head-to-head network battles in gaming halls. The online-enabled release of the game is practically indistinguishable to UMK3, but provided the ability to challenge online opponents and featured various slight bug fixes and balance. But the Wavenet update didn't find widespread adoption, in part